Location/Rotation/Scale #48679

Closed
opened 2016-06-19 09:04:13 +02:00 by Kirill Kustov · 10 comments

System Information.

WIndows 8 64bit
GTX 470

Blender Version.

Broken: 2.77a abf6f08

Short description of error.

Some bugs in Location/Rotation/Scale

Exact steps for others to reproduce the error.

Sorry for my English. Thanks.
I found some bugs in Location/Rotation/Scale.
Then step by step, I wrote what wrong.

Cube
Mode = Object Mode

Location

Transform_manipulators = Translate
SpaceProperties.Context = Object
Transform Locks = Unlocked Location (XYZ), Locked Rotation (XYZ)/Scale (XYZ)
RMB click Orign - move - object Translate - V. The object is translated in unlock axes! **It's okay.**

Rotation

Transform_manipulators = Rotate
SpaceProperties.Context = Object
Transform Locks = Unlocked Rotation (XYZ), Locked Location (XYZ)/Scale (XYZ)
RMB click Orign - move - object NOT Rotation - X. The object should be rotated in unlock axes! **I propose to do (fix) it.**

Scale

Transform_manipulators = Scale
SpaceProperties.Context = Object
Transform Locks = Unlocked Scale (XYZ), Locked Location (XYZ)/Rotation (XYZ)
RMB click Orign - move - object NOT Scale - X. The object should be scaled in unlock axes! **I propose to do (fix) it.**

Armature
Mode = Pose Mode

Location

Transform_manipulators = Translate
SpaceProperties.Context = Bone
Transform Locks = Unlocked Location (XYZ), Locked Rotation (XYZ)/Scale (XYZ)
RMB click Orign - move - bane Translate - V. The bone is translated in unlock axes! **It's okay.**

Rotation

Transform_manipulators = Rotate
SpaceProperties.Context = Bone
Transform Locks = Unlocked Rotation (XYZ), Locked Location (XYZ)/Scale (XYZ)
RMB click Orign - move - bone Rotation - V. The bone is rotated in unlock axes! **It's okay.**

Scale

Transform_manipulators = Scale
SpaceProperties.Context = Bone
Transform Locks = Unlocked Scale (XYZ), Locked Location (XYZ)/Rotation (XYZ)
RMB click Orign - move - bone NOT Scale - X. The bone should be scaled in unlock axes! **I propose to do (fix) it.**

Append file - Ball_.blend

Problem in Pose mode.

  1. Run the blend file.
  2. Switch in pose mode. There are 3 bones (Location/Rotation/Scale) in armature.
  3. Select Location bone, click and hold right mouse button, drag the mouse and bone will move. It is correct. Look at axes. Unblock location only.
  4. Select Rotation bone, click and hold right mouse button, drag the mouse and bone will rotate. It is correct. Look at axes. Unblock rotation only.
  5. Select Scale bone, click and hold right mouse button, drag the mouse and bone will not scale. Look at axes. Unblock scale only.

Problem in Object mode.

I did not get to a central white circle manipulator, when click and hold the left mouse button. Maybe make the whole range of circle active. It is more useful. In my humble opinion.

**System Information.** WIndows 8 64bit GTX 470 **Blender Version.** Broken: 2.77a abf6f08 **Short description of error.** Some bugs in Location/Rotation/Scale **Exact steps for others to reproduce the error.** Sorry for my English. Thanks. I found some bugs in Location/Rotation/Scale. Then step by step, I wrote what wrong. Cube Mode = Object Mode Location ``` Transform_manipulators = Translate SpaceProperties.Context = Object Transform Locks = Unlocked Location (XYZ), Locked Rotation (XYZ)/Scale (XYZ) RMB click Orign - move - object Translate - V. The object is translated in unlock axes! **It's okay.** ``` Rotation ``` Transform_manipulators = Rotate SpaceProperties.Context = Object Transform Locks = Unlocked Rotation (XYZ), Locked Location (XYZ)/Scale (XYZ) RMB click Orign - move - object NOT Rotation - X. The object should be rotated in unlock axes! **I propose to do (fix) it.** ``` Scale ``` Transform_manipulators = Scale SpaceProperties.Context = Object Transform Locks = Unlocked Scale (XYZ), Locked Location (XYZ)/Rotation (XYZ) RMB click Orign - move - object NOT Scale - X. The object should be scaled in unlock axes! **I propose to do (fix) it.** ``` Armature Mode = Pose Mode Location ``` Transform_manipulators = Translate SpaceProperties.Context = Bone Transform Locks = Unlocked Location (XYZ), Locked Rotation (XYZ)/Scale (XYZ) RMB click Orign - move - bane Translate - V. The bone is translated in unlock axes! **It's okay.** ``` Rotation ``` Transform_manipulators = Rotate SpaceProperties.Context = Bone Transform Locks = Unlocked Rotation (XYZ), Locked Location (XYZ)/Scale (XYZ) RMB click Orign - move - bone Rotation - V. The bone is rotated in unlock axes! **It's okay.** ``` Scale ``` Transform_manipulators = Scale SpaceProperties.Context = Bone Transform Locks = Unlocked Scale (XYZ), Locked Location (XYZ)/Rotation (XYZ) RMB click Orign - move - bone NOT Scale - X. The bone should be scaled in unlock axes! **I propose to do (fix) it.** ``` ---- Append file - [Ball_.blend](https://archive.blender.org/developer/F318241/Ball_.blend) Problem in Pose mode. 1. Run the blend file. 2. Switch in pose mode. There are 3 bones (Location/Rotation/Scale) in armature. 3. Select Location bone, click and hold right mouse button, drag the mouse and bone will move. It is correct. Look at axes. Unblock location only. 4. Select Rotation bone, click and hold right mouse button, drag the mouse and bone will rotate. It is correct. Look at axes. Unblock rotation only. 5. **Select Scale bone, click and hold right mouse button, drag the mouse and bone will not scale. Look at axes. Unblock scale only.** Problem in Object mode. I did not get to a central white circle manipulator, when click and hold the left mouse button. Maybe make the whole range of circle active. It is more useful. In my humble opinion.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @JuB

Added subscriber: @JuB

Added subscriber: @ideasman42

Added subscriber: @ideasman42

What does: "RMB click Orign" mean?

What does: *"RMB click Orign"* mean?
Author

Click Right Mouse Button to Origin. And to move the object.

Click Right Mouse Button to Origin. And to move the object.

Added subscriber: @SpectreFirst

Added subscriber: @SpectreFirst

I think I was able to reproduce this proposal:

  1. Start Blender with default Blender interaction method.
  2. Select the default Cube by clicking the right mouse button on it.
  3. Select Translate manipulator, click and hold right mouse button on the central white circle of the manipulator, drag the mouse and Cube will move.
  4. Select Rotate manipulator, click and hold right mouse button on the central white circle of the manipulator, drag the mouse and Cube will move instead of rotating. If you will drag the middle white circle using left mouse button, Cube will rotate.
  5. The same thing is with Scale manipulator: dragging with right mouse will translate Cube while dragging with left mouse will scale it.

Locking the Location axes will perform as expected and dragging right mouse button will do nothing in Rotate and Scale modes. I think that original post is about being able to drag the right mouse button to perform operation according to selected manipulator.

I think I was able to reproduce this proposal: 1. Start Blender with default Blender interaction method. 2. Select the default Cube by clicking the right mouse button on it. 3. Select Translate manipulator, click and hold right mouse button on the central white circle of the manipulator, drag the mouse and Cube will move. 4. Select Rotate manipulator, click and hold right mouse button on the central white circle of the manipulator, drag the mouse and Cube will move instead of rotating. If you will drag the middle white circle using left mouse button, Cube will rotate. 5. The same thing is with Scale manipulator: dragging with right mouse will translate Cube while dragging with left mouse will scale it. Locking the Location axes will perform as expected and dragging right mouse button will do nothing in Rotate and Scale modes. I think that original post is about being able to drag the right mouse button to perform operation according to selected manipulator.
Author

This comment was removed by @JuB

*This comment was removed by @JuB*

This issue was referenced by 899947c89e

This issue was referenced by 899947c89eaec5c87d079e2f4835501c9b8df014

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#48679
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