UI Naming Convention #48742

Closed
opened 2016-06-27 01:50:51 +02:00 by Tobias Heinke · 10 comments
Member

window, screen, area, [space] editor, region (header, Tool Shelf, Prop. Region, Operator panel), tab, panel
footer (statusbar i.e. on tranformation)

Operator:

  • button: operator, menuItem

  • menu: menubutton

  • menu enum: drop-down

Inputs:

  • pop-up(menu enum/ select): selector, flyout, dialog

  • select: selector, droplist,

  • combobox: data-block menu

  • combobox: (text + list; select + text)

  • color button: swatch, field, selector

  • checkbox, toggle

  • radiobutton

  • textbox, searchbox

  • number up down: number button

  • range: slider

Widgets:

  • color widget: pop-up
  • eyedropper?
  • layer select
  • curve, nodes, unit vec (normal vec?), color band,
  • treeview, listbox
  • histogramm, wave form, vector scope, track preview

Add-on:

  • pie
  • operator search

Output:

  • label, preview item, separator, image
  • progress bar(+ cancel)

fully: context > properties editor tab, toolbar > header, window > editor, sidebar > properties region
properties panel (N) to properties region

partially: viewport > 3D View

window, screen, area, [space] editor, region (header, Tool Shelf, Prop. Region, Operator panel), tab, panel footer (statusbar i.e. on tranformation) Operator: - button: operator, menuItem - menu: menubutton - menu enum: drop-down Inputs: - pop-up(menu enum/ select): selector, flyout, dialog - select: selector, droplist, - combobox: data-block menu - combobox: (text + list; select + text) - color button: swatch, field, selector - checkbox, toggle - radiobutton - textbox, searchbox - number up down: number button - range: slider Widgets: - color widget: pop-up - eyedropper? - layer select - curve, nodes, unit vec (normal vec?), color band, - treeview, listbox - histogramm, wave form, vector scope, track preview Add-on: - pie - operator search Output: - label, preview item, separator, image - progress bar(+ cancel) fully: context > properties editor tab, toolbar > header, window > editor, sidebar > properties region properties panel (N) to properties region partially: viewport > 3D View
Author
Member

Changed status to: 'Open'

Changed status to: 'Open'
Tobias Heinke self-assigned this 2016-06-27 01:50:51 +02:00
Author
Member

Added subscriber: @Tobias

Added subscriber: @Tobias
Member

Added subscriber: @JulianEisel

Added subscriber: @JulianEisel
Member

You should avoid calling the region that appears on the right by hitting N a 'panel' since 'panels' are the drag-able and collapsible button containers. I usually refer to it as the properties region since it's technically correct. We also discussed this in blender/blender#43623 but without much success.

You should avoid calling the region that appears on the right by hitting N a 'panel' since 'panels' are the drag-able and collapsible button containers. I usually refer to it as the properties region since it's technically correct. We also discussed this in blender/blender#43623 but without much success.
Member

Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
Member

hi,
The Tool Shelf includes Tabs & Tool Shelf Panels.
The Properties Shelf includes the Properties Shelf Panels.
This is consistent.
The word Shelf, correctly describes the menu style for these areas. Where confusion comes in is the wrong naming of the Properties Shelf such as Properties Region, Properties Area or any other wrong description. These become more confusing in context when describing the Properties Editor.
When & decision is made here I'll update all addons to make sure they follow convention.

hi, The Tool Shelf includes Tabs & Tool Shelf Panels. The Properties Shelf includes the Properties Shelf Panels. This is consistent. The word Shelf, correctly describes the menu style for these areas. Where confusion comes in is the wrong naming of the Properties Shelf such as Properties Region, Properties Area or any other wrong description. These become more confusing in context when describing the Properties Editor. When & decision is made here I'll update all addons to make sure they follow convention.
Author
Member

How to call the "Operator panel" Blender at the bottom of the tool shelf
in the manual it is named "context-sensitive panel"

tool + operator panel?

Now that bigger ui elements are >< sort out to the small buttons:

my idea: everything that overlaps is a pop-up (transp. black box)
but how to call the : classical menubar menu button, menu-enum button and color button

menu-enum: dropdown, droplist
color: swatch, field, selector
combobox (text input + list): Selector

How to call the "Operator panel" Blender at the bottom of the tool shelf in the manual it is named "context-sensitive panel" tool + operator panel? Now that bigger ui elements are >< sort out to the small buttons: my idea: everything that overlaps is a pop-up (transp. black box) but how to call the : classical menubar menu button, menu-enum button and color button menu-enum: dropdown, droplist color: swatch, field, selector combobox (text input + list): Selector
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
Member

@JulianEisel I will be closing this soon. Do you think this should go on the wiki somewhere? Is so then where?

@JulianEisel I will be closing this soon. Do you think this should go on the wiki somewhere? Is so then where?
Author
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Sign in to join this conversation.
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-manual#48742
No description provided.