Cube Map #48834

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opened 2016-07-13 00:22:02 +02:00 by Dalai Felinto · 15 comments

Addon File: render_cube_map.py
Addon Catalog (wiki): https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Cube_Map
Official (current) repository: https://github.com/dfelinto/render_cube_map

From the docs:
This addon automatizes the process of cubemap rendering.

cc: @sebastian_k

Addon File: [render_cube_map.py](https://archive.blender.org/developer/F322107/render_cube_map.py) Addon Catalog (wiki): https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Cube_Map Official (current) repository: https://github.com/dfelinto/render_cube_map From the docs: ```This addon automatizes the process of cubemap rendering.``` cc: @sebastian_k
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscribers: @sebastian_k, @dfelinto

Added subscribers: @sebastian_k, @dfelinto
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Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
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@dfelinto hi, can you drop in to irc, \cube maps seems something that people struggle with some times, having the functions automated sounds like a good idea.
Thanks

@dfelinto hi, can you drop in to irc, \cube maps seems something that people struggle with some times, having the functions automated sounds like a good idea. Thanks

Added subscriber: @JacobMerrill-1

Added subscriber: @JacobMerrill-1

Added subscriber: @you.le

Added subscriber: @you.le

@you.le
will this help bge/upbge?

Could you use this to form a grid and then save the cubemaps to some sort of tree?
(for game engine use?)

Static cubemap interpolation?

@you.le will this help bge/upbge? Could you use this to form a grid and then save the cubemaps to some sort of tree? (for game engine use?) Static cubemap interpolation?

Thanks for submitting this addon!
Just want to mention: We are using this addon in production since one year. It works perfectly to generate cubemaps for VR scenes, both monoscopic and stereoscopic. Especially in game engines like Unity it is great to have all the 6/12 sides of the cube separately (at least in our workflow). However, in some situations it is useful to combine them to one single very long strip of the 6/12 sides. For that situation I am using ImageMagick with this command:
convert EAST_0001_R.jpg WEST_0001_R.jpg ZENITH_0001_R.jpg NADIR_0001_R.jpg NORTH_0001_R.jpg SOUTH_0001_R.jpg EAST_0001_L.jpg WEST_0001_L.jpg ZENITH_0001_L.jpg NADIR_0001_L.jpg NORTH_0001_L.jpg SOUTH_0001_L.jpg +append output.jpg
Maybe it is possible to do this with python from within Blender?

Thanks for submitting this addon! Just want to mention: We are using this addon in production since one year. It works perfectly to generate cubemaps for VR scenes, both monoscopic and stereoscopic. Especially in game engines like Unity it is great to have all the 6/12 sides of the cube separately (at least in our workflow). However, in some situations it is useful to combine them to one single very long strip of the 6/12 sides. For that situation I am using ImageMagick with this command: `convert EAST_0001_R.jpg WEST_0001_R.jpg ZENITH_0001_R.jpg NADIR_0001_R.jpg NORTH_0001_R.jpg SOUTH_0001_R.jpg EAST_0001_L.jpg WEST_0001_L.jpg ZENITH_0001_L.jpg NADIR_0001_L.jpg NORTH_0001_L.jpg SOUTH_0001_L.jpg +append output.jpg` Maybe it is possible to do this with python from within Blender?
Brendon Murphy self-assigned this 2016-08-05 01:52:17 +02:00
Member

hi
@sebastian_k
@dfelinto
seems useful enough for master? it would be a nice much used addition.

hi @sebastian_k @dfelinto seems useful enough for master? it would be a nice much used addition.
Member

hi, no activity here, this addon is good for addons contrib.
let me know if you wish to add.
currently realease addons is in bcon3 which is bug fix only.

hi, no activity here, this addon is good for addons contrib. let me know if you wish to add. currently realease addons is in bcon3 which is bug fix only.
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For the records, I have a simplified version of the file which triggers the same occasional crash in Blender we get from the official version: render_cube_map.py

How to crash:

  • Enable the addon (Python Debug Crash)
  • Render
  • Mouse Over the Outliner
For the records, I have a simplified version of the file which triggers the same occasional crash in Blender we get from the official version: [render_cube_map.py](https://archive.blender.org/developer/F426146/render_cube_map.py) How to crash: * Enable the addon (**Python Debug Crash**) * Render * Mouse Over the Outliner
Member

Thanks raising priority to see if we can solve quickly

Thanks raising priority to see if we can solve quickly
Member

no action here atm, lowered priority.

no action here atm, lowered priority.
Brendon Murphy removed their assignment 2017-02-01 11:49:54 +01:00
Dalai Felinto was assigned by Brendon Murphy 2017-02-01 11:49:54 +01:00
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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closing as resolved, already in addons contrib

closing as resolved, already in addons contrib
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Reference: blender/blender-addons#48834
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