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Armature : snap (shift+S) result is different depending on the way you select the bones
Closed, ResolvedPublic


Blender 2.77a on Windows 10.

Create an armature.
Edit it and extrude 2 bones.
Place the 3D cursor somewhere.

Now, case 1 :

  • Go to pose mode and select the bones from pose mode
  • Come back to edit mode (don't change the selection as the bone appear selected)
  • Shift+S then "selection to cursor"

--> the bones collapse at the cursor position

Case 2 :

  • Select the bones from edit mode
  • Shift+S then "selection to cursor"

--> the bones are going to the cursor but keep their original relative position

Also described here : in BSE