Page MenuHome

Improving Cycles' bokeh - chromatic effects
Closed, InvalidPublic

Description

I've found a paper on raytracing giving an improved version of bokeh effect - it takes into account the chromatic effects that are present in real-life photography, but are missing from the CGI world. Real-life bokeh isn't monochromatic and wavelength-agnostic, but Cycles' current raytracing is. Bokeh in real-life creates colorful artifacts that are absent from raytraced images.

Maybe this document can be used to improve Cycles' bokeh rendering capabilities and take another step forward towards photorealism?

http://jiaze-wu.weebly.com/uploads/1/2/2/4/12248481/spectralbokeh-preprint-lowres.pdf

Details

Type
Patch

Event Timeline

Brecht Van Lommel (brecht) closed this task as Invalid.
Brecht Van Lommel (brecht) claimed this task.

Thanks for the suggestion, but we don't handle feature requests here:
https://wiki.blender.org/index.php/Dev:Doc/Contact#Requesting_Features

Try for example https://rightclickselect.com instead.