MAD Entertainment is a young but growing company fuelled by the talent flowing into it from a variety of creative and professional backgrounds. Since its founding in 2010, the company has been a creative hub for 2D and 3D animation, producing adverts and videoclips, special features and tv series, as well as short films and feature length movies for the cinema. Our last animated feature "The Art of Happiness" won the 2014 European Film Award.
We are now developing our next movie "Cinderella the cat" and we are using blender for all the 3D CGI. All of our characters (human and non-human) are rigged with our hombrew version of rigify. During our work we found big room for fixes, improvement and redesign. After meeting Francesco Siddi in Annecy this year during our panel, we spoke with him about bringing our work on the add-on to all the blender users.
Our purpose is summed up as follows:
• Fixing missing or broken code (already submitted as patch)
• Expanding the rigify pitchipoy version with new custom features (next patch coming)
• Redesign the rigify add-on to merge (where possible) the original one with the new pitchipoy (removing the differences between this two methods) and make possible to rig easily non-human and non-standard characters. We already have done a good part of this work and as for now it's already possible to generate quadrupeds and birds rigs from our new meta-rigs samples. We are open for a wider discussion about this topic.