GP and Uv image editor - E shortcut conflict #49194

Closed
opened 2016-08-29 19:22:09 +02:00 by Nahuel Belich · 9 comments

System Information
WIN 7x64
nvidia gtx 460 drv ver 350.12

Blender Version
Broken: Hash: 8a02c5f

Short description of error
On the uv/image editor, if the user its in edit mode, holding E to sculpt also unwraps at the same time the mesh object, over an over while E its pressed, not sure if this is a windows only thing.
Notice the position change of the uv island

gp sculpt.jpeg

Exact steps for others to reproduce the error

grease pencil test .blend1
1- aim with the cursos on the uv image editor black grese pencil stroke.
2-hold E or start the sculpt operator
3- look the uv sphere island change position.

NOTE: I used the same examples and files for the several probably bugs situations, i was recommended on IRC that address a single report for each potencial bug instead to add all to a single report.

System Information WIN 7x64 nvidia gtx 460 drv ver 350.12 Blender Version Broken: Hash: 8a02c5f **Short description of error** On the uv/image editor, if the user its in edit mode, holding E to sculpt also unwraps at the same time the mesh object, over an over while E its pressed, not sure if this is a windows only thing. Notice the position change of the uv island ![gp sculpt.jpeg](https://archive.blender.org/developer/F347407/gp_sculpt.jpeg) **Exact steps for others to reproduce the error** [grease pencil test .blend1](https://archive.blender.org/developer/F347409/grease_pencil_test_.blend1) 1- aim with the cursos on the uv image editor black grese pencil stroke. 2-hold E or start the sculpt operator 3- look the uv sphere island change position. NOTE: I used the same examples and files for the several probably bugs situations, i was recommended on IRC that address a single report for each potencial bug instead to add all to a single report.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @NahuelBelich

Added subscriber: @NahuelBelich

Added subscribers: @antoniov, @Sergey

Added subscribers: @antoniov, @Sergey
Antonio Vazquez was assigned by Sergey Sharybin 2016-08-30 10:00:01 +02:00

@antoniov, mind having a look here? :)

@antoniov, mind having a look here? :)

Added subscriber: @JoshuaLeung

Added subscriber: @JoshuaLeung

@Sergey I don't know this part of the code. I think @JoshuaLeung is the man here.

@Sergey I don't know this part of the code. I think @JoshuaLeung is the man here.

Confirmed, the E sculpt shortcut is the same used in unwrap operator.

@JoshuaLeung what do you propose? is it really necessary the sculpt stroke in UV/Image editor?

Confirmed, the E sculpt shortcut is the same used in unwrap operator. @JoshuaLeung what do you propose? is it really necessary the sculpt stroke in UV/Image editor?
Author

i have a question about that, since the GP stroke sculpt can only be done under Stroke editing, is there a way to block other shortcuts that are unused? is not posible to select any uv island or move them or rotate them (G,R,S) anyways if the Gpencil Stroke editing its active
Other possibility( this is always as a user point of view) is to disable E as a quick short cut to sculpt or add a conditional key stroke at least in the uv image editor. Using pie menu D+E works fine, its not as practical as E but at least is there.

i have a question about that, since the GP stroke sculpt can only be done under Stroke editing, is there a way to block other shortcuts that are unused? is not posible to select any uv island or move them or rotate them (G,R,S) anyways if the Gpencil Stroke editing its active Other possibility( this is always as a user point of view) is to disable E as a quick short cut to sculpt or add a conditional key stroke at least in the uv image editor. Using pie menu D+E works fine, its not as practical as E but at least is there.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender#49194
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