Cycles not working with GTX 1070, say kernel compilation error
Closed, InvalidPublic

Description

System Information
Linux Mint

Blender Version
Broken: 2.77 7dc328e
Worked: (optional)

Short description of error

Cycles not working with GTX 1070, say kernel compilation error (yet!)
:(

Exact steps for others to reproduce the error
Just set render to GPU on cycles, and error occur

Details

Type
Bug
Brecht Van Lommel (brecht) closed this task as Invalid.EditedSep 2 2016, 11:49 PM
Brecht Van Lommel (brecht) claimed this task.

It is not clear which build you are using.

The latest testbuilds or daily builds should work.
http://download.blender.org/release/Blender2.78/
https://builder.blender.org/download/

If you are making your own build you need the CUDA 8.0 RC toolkit, which unfortunately is still only available if you join NVidia's registered developer program:
https://developer.nvidia.com/cuda-toolkit

Oh, the RC1 works! thanks man.. but...
i see using GPU (1070) at the moment is 25% slower than in CPU... this is strange for an GTX 1070 card...
Is it correct?? my cpu is a i7-6700 @ 4.00Gz (a quad-core i7 with 8 threads)

It depends on the specific scene, settings such as tile sizes, etc. We haven't done any work yet to specifically optimize for this card either.