Operating system: Windows 8.1 64-bit
graphics card: Nvdia GT620
Broken: 2.78 95cb714 (Release Coordinate)
Short description of error:
External displacement map (mainly 32-bit full float EXR or 16-bit TIFF) lead blender failure without any message.
Using Cycles procedure map will not cause any error. This bug only occur when using external textures.
Steps leading crash：
01. Adding Catmull-Clark Adaptive Subdivision Scheme to the mesh (Assumed mesh already has UVs)
02. Adding Diffuse BSDF
03. Adding Image Texture node to Displacement plug
04. Software broken.
Subdivision Scheme: Both Subdivision and Adaptive Subdivision has been tested. Both broken
Displacement Mode (Work sometimes): Bump
Displacement Mode (Broken): True and Both