Windows 10 2xGTX960
Broken: 2.78RC1 0e5089c
Short description of error
Cycles blackbody shader-node doesn't look the same with CPU, OSL and GPU.
OSL and GPU have proper color range, but CPU without osl clamps values and makes weird pink color after that.
Exact steps for others to reproduce the error
- Select default Cube and go to material nodes
- Apply following nodes to the material Gradient Texture-->Multiply (5000)-->Blackbody-->Emission-->Material Output
- Switch render engine between CPU, GPU and OSL