Wintab Drivers no longer compatible #49325

Closed
opened 2016-09-11 21:34:52 +02:00 by JoshBowman · 16 comments

System Information
Windows 10 Anniversary, Intel HD 4200

Blender Version
Broken: 2.77
Worked: Only works when rolling back to previous version (1511) of Windows 10

Short description of error
Since Windows 10 updated to Anniversary, Wintab drivers are no longer compatible. I'm trying to get to the bottom of whether this is a deliberate change that developers need to adjust their code for or if it's broken on the Microsoft side.
Rolling back to Windows v1511 fixes the error.

Exact steps for others to reproduce the error
Update to Windows 10 Anniversary (v1607)

**System Information** Windows 10 Anniversary, Intel HD 4200 **Blender Version** Broken: 2.77 Worked: Only works when rolling back to previous version (1511) of Windows 10 **Short description of error** Since Windows 10 updated to Anniversary, Wintab drivers are no longer compatible. I'm trying to get to the bottom of whether this is a deliberate change that developers need to adjust their code for or if it's broken on the Microsoft side. Rolling back to Windows v1511 fixes the error. **Exact steps for others to reproduce the error** Update to Windows 10 Anniversary (v1607)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @JoshyB

Added subscriber: @JoshyB

Added subscriber: @Sergey

Added subscriber: @Sergey

I can't reproduce the issue with WIndows 10 machine here in the studio. The only thing i did different from you is i've installed Wacom drivers after updating to v1607 (i didn't have any tablet drivers before so i kinda had to do that).

Knowing tendency of Windows to override manually-installed drivers, try re-installing your tablet drivers after update to v1607.

I can't reproduce the issue with WIndows 10 machine here in the studio. The only thing i did different from you is i've installed Wacom drivers after updating to v1607 (i didn't have any tablet drivers before so i kinda had to do that). Knowing tendency of Windows to override manually-installed drivers, try re-installing your tablet drivers after update to v1607.
Author

It's specific to Wintab drivers that are the issue so if you're using a wacom pen or wacom pen drivers then no, that doesn't replicate the issue because Wintab is different to Wacom.

No Wacom drivers because I'm not using wacom pen tech, I'm on a Surface Pro 3 using N-Trig pen tech.

I've reinstalled the Wintab drivers after installing Windows 10 Anniversary and they didn't work, even had a tech at the Microsoft Surface Store go through the same process and reproduce the exact same issue across Blender and Krita, both of which use Wintab to enable pressure with N-Trig pens. Both stopped working after Anniversary update, even with drivers reinstalled and both work as they should again when I wiped my computer and went back to a pre-Anniversary version of Windows installed and tested at the Windows store.

It's specific to Wintab drivers that are the issue so if you're using a wacom pen or wacom pen drivers then no, that doesn't replicate the issue because Wintab is different to Wacom. No Wacom drivers because I'm not using wacom pen tech, I'm on a Surface Pro 3 using N-Trig pen tech. I've reinstalled the Wintab drivers after installing Windows 10 Anniversary and they didn't work, even had a tech at the Microsoft Surface Store go through the same process and reproduce the exact same issue across Blender and Krita, both of which use Wintab to enable pressure with N-Trig pens. Both stopped working after Anniversary update, even with drivers reinstalled and both work as they should again when I wiped my computer and went back to a pre-Anniversary version of Windows installed and tested at the Windows store.

Ah, thought Wacom is accessed via Wintab. Unfortunately, we don't have access to surface.

Did i understand correct Microsoft guys managed to reproduce the issue and looking into it?

Ah, thought Wacom is accessed via Wintab. Unfortunately, we don't have access to surface. Did i understand correct Microsoft guys managed to reproduce the issue and looking into it?
Author

The guys at the store managed to reproduce the error but then threw it back on the developers to check that it wasn't something they needed to update on their end if the way the program has to access the drivers has changed.

I'm trying to get confirmation somehow as to whether the drivers are actually broken with the Win 10 update or whether the programs need to change the way they access the drivers (I'm not a programmer so I'm in the dark as to how this works), that way I can go back to Microsoft and say 'it's an issue with your drivers, fix it'.

Is it possible for a future version of Blender to support 'Windows Ink' API instead of Wintab??

The guys at the store managed to reproduce the error but then threw it back on the developers to check that it wasn't something they needed to update on their end if the way the program has to access the drivers has changed. I'm trying to get confirmation somehow as to whether the drivers are actually broken with the Win 10 update or whether the programs need to change the way they access the drivers (I'm not a programmer so I'm in the dark as to how this works), that way I can go back to Microsoft and say 'it's an issue with your drivers, fix it'. Is it possible for a future version of Blender to support 'Windows Ink' API instead of Wintab??
Author

Not sure if my edit on my last post was seen:

"Is it possible for a future version of Blender to support 'Windows Ink' API instead of Wintab?"

Not sure if my edit on my last post was seen: "Is it possible for a future version of Blender to support 'Windows Ink' API instead of Wintab?"

It was seen, but hard to keep things posted when we've got handful of developers who need to take care of both Blender itself and bug tracker. So delays in responses are inevitable :(

I didn't look up in details when exactly Windows Ink API was introduced. If it doesn't cause compatibility issues (we still have users on Win7) then it's not impossible to switch to that API. But it's still tricky to do for developers who doesn't have hardware to test the new API integration.

About testing whether WinTab is broken. Did you experience issues in other software? Maybe Gimp or Krita or even something non-opensource?

It was seen, but hard to keep things posted when we've got handful of developers who need to take care of both Blender itself and bug tracker. So delays in responses are inevitable :( I didn't look up in details when exactly Windows Ink API was introduced. If it doesn't cause compatibility issues (we still have users on Win7) then it's not impossible to switch to that API. But it's still tricky to do for developers who doesn't have hardware to test the new API integration. About testing whether WinTab is broken. Did you experience issues in other software? Maybe Gimp or Krita or even something non-opensource?
Author

All good, I understand the busy nature of development.

As for further testing, I've tried Krita and it didn't work in Anniversary, Artrage too with Wintab drivers enabled didn't work either, only when i switched the driver off in the application did pressure start working again. Photoshop which does not use Wintab works with pen pressure because it's now on Windows Ink API according to this discussion on Reddit that I had with someone who was also testing the drivers out.

https://www.reddit.com/r/Surface/comments/521xjf/dont_update_to_win_10_anniversary_if_you_still/

All good, I understand the busy nature of development. As for further testing, I've tried Krita and it didn't work in Anniversary, Artrage too with Wintab drivers enabled didn't work either, only when i switched the driver off in the application did pressure start working again. Photoshop which does not use Wintab works with pen pressure because it's now on Windows Ink API according to this discussion on Reddit that I had with someone who was also testing the drivers out. https://www.reddit.com/r/Surface/comments/521xjf/dont_update_to_win_10_anniversary_if_you_still/

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2016-09-30 12:32:30 +02:00

So this looks more like a TODO to support some new API? Together with a new gorgeous failure from Windows guys… But not a bug from our side anyway, so will close for now, thanks for the report.

So this looks more like a TODO to support some new API? Together with a new gorgeous failure from Windows guys… But not a bug from our side anyway, so will close for now, thanks for the report.
Author

Thanks so much for the time you put into this and the future development enabling Windows Ink compatibility Sergey and Bastien. I've been using Blender more and more for personal and work projects and it's by far and away my preferred toolkit, having worked with Maya exclusively for the last 15 years.

Thanks so much for the time you put into this and the future development enabling Windows Ink compatibility Sergey and Bastien. I've been using Blender more and more for personal and work projects and it's by far and away my preferred toolkit, having worked with Maya exclusively for the last 15 years.

Added subscriber: @MichaelDemetriou

Added subscriber: @MichaelDemetriou

After seeing this I tried installing photoshop trial and it indeed fixes the issue for blender (and Gimp, and Inkscape)

After seeing [this ](https://www.reddit.com/r/Surface/comments/3zahlh/paint_tool_sai_not_working_on_surface_pro_4/) I tried installing photoshop trial and it indeed fixes the issue for blender (and Gimp, and Inkscape)
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#49325
No description provided.