Using range sliders causes crashes 2.78 #49433
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Reference: blender/blender#49433
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System Information
Windows 8.1, AMD Sapphire 7700 HD
Blender Version
2.78
Worked: (optional)
Using sliders caused random crashes in the software.
This most notably happen when using the particle systems "Clump Noise Size", but also happened repeatedly when adjusting lamp settings. as well as other sliders, interestingly it doesn't seem to occur if you click and enter in the adjust amounts manually.
Exact steps for others to reproduce the error
Hard to do as it was random for me but -
For the sun slider -
Changed status to: 'Open'
Added subscriber: @Tealthantos
Added subscriber: @Sergey
Please always attach .blend file which is required to reproduce the error, even when it's simple one. There might be some setting in your startup file which is crucial for bug to be reproduced..
Some extra questions:
stars.blend
Added subscriber: @brecht
I can't get this file to crash, but it's also not clear what the exact steps are here? There's compositor nodes open, so is it related to that?
Maybe this will help -
https://www.youtube.com/watch?v=BnGO7CMGU3s&feature=youtu.be
I screen capped me crashing blender 2.78 in more or less the same way with a simple cube in cycles render (sorry its not the best upload but I've only just got back from work - it seems to only happen if the 3d viewport is set to render as you adjust the range slider and in the case I capped adding a new material, if you watch to the end - this doesn't happen with 2.77
Thanks for the video, but even with those steps i can't reproduce the error. Some more questions:
Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.