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Cycles XML, light node does not react to transform
Confirmed, LowPublicTO DO

Description

Cycles XML, light node does not react to transform (it was ok before migration to graph/node* node parsing). Let me know if this is a bug or it is by design.

See attached sample XML.

<cycles>
<transform translate="0 0 -4"><camera type="perspective" /></transform>
<integrator max_volume_bounce="0" method="branched_path" sample_all_lights_direct="true" sample_all_lights_indirect="true"/>
<background heterogeneous_volume="false" volume_sampling_method="equiangular" ><scatter_volume name="scatter" color="0.8, 0.8, 0.8" density="0.3" /><connect from="scatter volume" to="output volume" /></background>
<shader name="point_shader"><emission name="emission" color="0.8 0.1 0.1" strength="100" /><connect from="emission emission" to="output surface" /></shader>

<state shader="point_shader"><light type="point" co="0 0 0" size="0.01" /></state>

<!-- Light does not react to transform node -->
<transform translate="0 0.5 0.0">
	<state shader="point_shader"><light type="point" co="0 0 0" size="0.01" /></state>
</transform>

</cycles>

Event Timeline

Brecht Van Lommel (brecht) triaged this task as Low priority.Wed, Feb 12, 10:40 AM
Brecht Van Lommel (brecht) changed the subtype of this task from "Report" to "To Do".