Ubuntu 14.04 64x
Working: none ("Normal Map" node is a new feature)
"Normal Map" node should apply a normal texture map to an object the same way as it is done by texture stack (no nodes), but it doesn't.
- Open the file.
- Look at both ships.
- The one of the left ("with_nodes") has nodes material, using a texture called "normal", with Normal Map node connected to Normal input of the material.
- The one of the right ("no_nodes") has a Normal Map applied in Textures stack, as is had to be done before.
- See the difference.
- In object "with_nodes", try clicking the other Output, it makes the ship "with_nodes" to have the same material as "no_nodes". You can see the difference in the same object.
The difference is more or less notorious depends on light(s) positions. In layer 11, there's only one Point light to test.