Blender always reverts to RGBA when using Save As Image #49815
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Reference: blender/blender#49815
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System Information
Win 10, nVidia GTX 780 Ti
Blender Version
Broken: 2.78
Worked: (unsure, but I believe it worked in 2.77)
Short description of error
When saving a PNG image using "Save As Image", Blender will always revert to RGBA even if the image was created and/or previously saved as RGB,
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @thorie
Added subscribers: @mont29, @Sergey
Caused by
8b2a450
.@mont29. mind having some check and do a final call here? :)
@Sergey the problem comes from
BKE_imbuf_to_image_format()
actually, which does weird magic to set planes based on buffer's channels, instead of using buffer's planes, see your own comment…Am terribly tempted to just replace that by mere planes copy…
This issue was referenced by
a39ab9cfde
Changed status from 'Open' to: 'Resolved'