Blender always reverts to RGBA when using Save As Image #49815

Closed
opened 2016-10-22 10:00:03 +02:00 by Thor Ekle · 7 comments

System Information
Win 10, nVidia GTX 780 Ti

Blender Version
Broken: 2.78
Worked: (unsure, but I believe it worked in 2.77)

Short description of error
When saving a PNG image using "Save As Image", Blender will always revert to RGBA even if the image was created and/or previously saved as RGB,

Exact steps for others to reproduce the error

  • Load default scene
  • Go to Image Editor and create a new image; deselect the Alpha option
  • Save the image
  • Select "Save As Image". Note that the format is now set to RGBA.
**System Information** Win 10, nVidia GTX 780 Ti **Blender Version** Broken: 2.78 Worked: (unsure, but I believe it worked in 2.77) **Short description of error** When saving a PNG image using "Save As Image", Blender will always revert to RGBA even if the image was created and/or previously saved as RGB, **Exact steps for others to reproduce the error** - Load default scene - Go to Image Editor and create a new image; deselect the Alpha option - Save the image - Select "Save As Image". Note that the format is now set to RGBA.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @thorie

Added subscriber: @thorie

Added subscribers: @mont29, @Sergey

Added subscribers: @mont29, @Sergey
Bastien Montagne was assigned by Sergey Sharybin 2016-10-25 12:00:30 +02:00

Caused by 8b2a450.

@mont29. mind having some check and do a final call here? :)

Caused by 8b2a450. @mont29. mind having some check and do a final call here? :)

@Sergey the problem comes from BKE_imbuf_to_image_format() actually, which does weird magic to set planes based on buffer's channels, instead of using buffer's planes, see your own comment

Am terribly tempted to just replace that by mere planes copy…

@Sergey the problem comes from `BKE_imbuf_to_image_format()` actually, which does weird magic to set planes based on buffer's channels, instead of using buffer's planes, see [your own comment](https://developer.blender.org/diffusion/B/browse/master/source/blender/blenkernel/intern/image.c;c54381488bd6066b2b9c66d6a570c8b181c80216$1582)… Am terribly tempted to just replace that by mere planes copy…

This issue was referenced by a39ab9cfde

This issue was referenced by a39ab9cfdecd4ab6e9e4e0214d2ca6ab1181dd1b

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#49815
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