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NEW-DEPSGRAPH - Texture is not updated after changing its space color
Closed, ResolvedPublic

Description

Ubuntu 14.04 64x
nVidia GT620

Broken: 2.78
Working: none ("Normal Map" node is a new feature)

By reporting T49801 I discovered this bug. It was an invalid bug because I had to change Normal Map texture to "Non-color". When I do that, the texture is not updated. I have to do some "other thing" to get the correct result.

  • Run Blender with --enable-new-depsgraph.
  • Open the file: . As I said before, we have to change texture color-space. So...
  • In Image Editor panel, "Image" properties, change "Color space" to "Non-Color".
  • Look at the spaceship of the left. It is not updated.
  • Now, in Node Editor, click in the other output (the one of the right) and then back to the original.
  • The Normal Texure is updated.

Now, using Blender with current depsgraph:

  • Run Blender
  • Open the file.
  • In Image Editor panel, "Image" properties, change "Color space" to "Non-Color".
  • The Normal Texure of the right spaceship is updated.