BoolTool: difference between Carver and BMesh Boolean Solver #49923
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#49923
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system and graphics card
Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)
Short description of error
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
BoolTool 0.2 and BoolTool 0.3.5 is nothing wrong.
Focus solve problem on Blender 2.77a is fine.
Blender 2.78 and Blender 2.78a problem on BoolTool.
Please fix come from 2.77a to 2.78xx and BoolTool 0.3.5 is fine.
https://www.youtube.com/watch?v=eZDm_PykNhM&feature=youtu.be
I has been test on Blender 2.77a within BoolTool 0.3.5 is fine.
I has been test on Blender 2.78 within BoolTool 0.3.5 is problem.
Changed status to: 'Open'
Added subscriber: @Kent-Davis
Blender 2.77 and Blender 2.78to BoolTool: difference between Carver and BMesh Boolean SolverAdded subscriber: @mont29
Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
Videos and/or links to external sites etc. are not acceptable as bug report (they can be provided as additional information only).
Also, differences between both solvers are known and expected, especially in limit cases (coplanar faces etc.), where there is no real “good” solution. BoolTool should probably just update its code to keep using Carver solver if it wants to keep exact same behavior as in previous versions.
I already show you youtube what I create bug report. I am not good english. I show you really clear on youtube.
Added subscriber: @VukGardasevic
Changed status from 'Open' to: 'Archived'
Like it was said, this is currently a limitation of the BMesh Boolean solver (library) and not the add-on itself.
The solver produces different results in certain cases compared to Carve (which was the only one available in previous releases). Furthermore, either or both of them can produce unsatisfactory results.
That's the reason for having the option for choosing it in the Booltool Add-on preferences. Gives users more options for handling different cases.
To make things a bit more clear, I've updated the Booltool Wiki page with a small explanation about the rationale for having both options available.
https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Object/BoolTool
@Kent-Davis to have Booltool behave like in the previous releases, set the Boolean Solver option to Carve in the add-on preferences and Save User Settings.
Developer info:
For the future developer reference about this specific limitation of BMesh Solver, I'll post the image comparison here:
To check some of the current problems look at the parent task blender/blender#47030 or Modifiers tag.