Grease Pencil (GP) not working on Video Sequencer Editor (VSE) #49924
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#49924
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Gigabyte GA-970-DS3P / AMD Athlon II x3 425 2.7GHz / Kingston 16GB DDR3 1333MHz / NVIDIA GeForce GTX 550 Ti (2GB)
Linux Mint 17.3 64-bit Cinnamon
Blender Version
Broken: 2.77a
abf6f08
Worked: 2.76b
f337fea
Short description of error
GP with strange behaviors on VSE:
4bb1e22
), changing the Active Brush (under "GP Settings" section) to anything, then pressing Ctrl+D to draw straight lines, locks the cursor to the drawing mode (until you press Esc);Exact steps for others to reproduce the error
and load any strip on the timeline (for simplicity, just Add > Effect > Color stip);(Actually there is no need to load any strip to use GP on VSE.)vse_GP_test.blend
Changed status to: 'Open'
Added subscriber: @RicardoRoehe
Added subscriber: @antoniov
I cannot reproduce the error on 2.78a and I can draw pressing D in VSE using your file. I'm working in Windows 10 64bits.
About the continuous drawing if you release D in 2.78, this is not a bug, this is how works with GPv2. If you release the D key before release the mouse button, the continuous drawing is enabled by default.
Hi, Antonio!
Can you reproduce the error using 2.77a?
About Continuous Drawing in 2.78, if it is just a default setting, should be ok, but where is this option? (For GP on 3D Viewport Editor, it's right there on the Toolshelf - [x], under the GP tab - but that doesn't work for the GP on the VSE.)
Hi @RicardoRoehe
The continuous drawing option is not visible in VSE, but you can disable it with ESC key. If you keep your D key pressed while drawing, the continuous drawing will not be enabled.
Maybe, we can think to include this option in the UI in a future patch, but not sure if this will change for next 2.80 version.
About 2.77a, this version has been replaced by 2.78 and the new version has a lot of changes in GP, so we cannot support this version (2.77a) anymore.
Sorry, my mistake: I have tested and the continuous drawing is enabled always in VSE by default.
Changed status from 'Open' to: 'Resolved'
As this is not a bug and the continuous drawing is working as expected, we can close this report.
After you enabled the continuous in VSE releasing D key before release the LMB, the next time you press D, the continuous drawing will be activated.
Maybe we could add this option in the properties panel, but as the way continuous drawing works will be rethink in the 2.8 UI workflow redesign, we will keep as today.
Hi, @antoniov .
You wrote you tested this on Windows, but how about Linux?
The main problem here is not the "Continuous Drawing" feature, but the basic function of Grease Pencil: drawing when pressing the - [x] key.
That way, it doesn't work as expected with 2.77a and 2.78: the - [x] key does nothing.
But with 2.76b (
f337fea
) it works as expected.Did you check if the stroke is working but not visible? Be sure to change the palette color (not tint color at layer level).
I cannot test in Linux, so we need someone with this OS to make a test.
Yes, I double checked stroke visibility and colors.
Ran some tests here:
So, we still need someone with Linux (both 32 and 64-bit?) to test 2.78?
Added subscriber: @Funkster-3
I just tried it on the released 2.78 (not 2.78a) and the somewhat-newer build I have been hacking on, both work the same - drawing by pressing D and clicking creates strokes, and if I let go of D before LMB then I can keep drawing new strokes with the mouse.
Linux x64 (fedora 23).