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New Depsgraph - When camera is on inactive layer, it does not evaluate constraints
Closed, ResolvedPublic

Description

System Information
Win7 GTX 1080 x64

Blender Version
Broken: e9689e1

Short description of error
When camera is on inactive layer, it does not evaluate constraints

Exact steps for others to reproduce the error

  1. Open attached blend file
  2. Press play animation
  3. enable layer 3
  4. notice how the camera now moves.

Expected behaviour -- Camera constraints are always evaluated when looking through camera.

Event Timeline

Bastien Montagne (mont29) lowered the priority of this task from 90 to Normal.

Not sure this is a bug or expected behavior? @Sergey Sharybin (sergey), will let you handle this one. ;)

Carlo Andreacchio (candreacchio) changed the task status from Resolved to Unknown Status.May 17 2017, 8:48 AM

Seems like this bug has resurfaced, tested on rB2836003f6b