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Crash of Blender when using Video Sequencer Editor (VSE) and Grease Pencil (GP)
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System Information
Geforce 1060
Ubuntu 16.04 64bits

Blender Version

* latest linux on buildbot:  blender-2.78-a1aa3a8-linux-glibc211-x86_64.tar.bz2 built on: Fri Nov 11 02:18:53 2016
* latest windows on buildbot: built on: Wed Nov 9 04:19:19 2016

Short description of error
Crash of Blender while doing an opengl render of grease pencil

Exact steps for others to reproduce the error
1- set the current frame to something (like 10)
2- add a grease pencil stoke
3- set the current frame back to 1
4- go on the VSE and add the current scene
5- hit "OpenGL render active viewport"

Contents of crash.txt:

Blender 2.78 (sub 2), Commit date: 2016-11-11 00:50, Hash a1aa3a8


./blender(BLI_system_backtrace+0x1d) [0x1b6edcd]
./blender() [0x11c1101]
/lib/x86_64-linux-gnu/ [0x7fecbe9b64b0]
./blender() [0x149a6d9]
./blender() [0x149b5a8]
./blender() [0x149b8a0]
./blender() [0x11c9d81]
./blender() [0x11ca763]
./blender() [0x11ca7a6]
./blender(wm_event_do_handlers+0x1b1) [0x11caab1]
./blender(WM_main+0x18) [0x11c1d08]
./blender(main+0x3b3) [0x11665b3]
/lib/x86_64-linux-gnu/ [0x7fecbe9a1830]
./blender() [0x11bdfa9]

On the attached file, do step 5 and you will have the crash right away.

Event Timeline

add file.

I think this was fixed by

Try to download last daily build and test again

I'm on the latest daily, november 11th 2:18 which is after your commit (november 10th).


I tested the lastest (with your commit) and i don't have the crash anymore.