Blender Crashes when zooming in the node editor #50097
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Reference: blender/blender#50097
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System Information
TOSHIBA Satellite L350D-03F
Operating system and graphics card
OS: Windows 7 Professional (x64) Service Pack 1 (build 7601), Graphics: AMD Athlon X2 Dual-Core QL-60 1.90 gigahertz
Ram: 3GB DDR2
Blender Version
Broken: Blender 2.78a #4bble22
Short description of error
Blender crashes whenever I zoom (scroll wheel) in the node editor window but this only seems to occurs if the preview render is active in the 3D viewport.
Exact steps for others to reproduce the error
Get the blend file here (expires in 7 days)
http://www.filedropper.com/pbrfresnelgregzaal
Mirror:
https://expirebox.com/download/857dbd71af0326005eda7006b0dad0fc.html
Changed status to: 'Open'
Added subscriber: @RikSavage
pbr_fresnel_greg_zaal.blend
The blend file is included
Added subscriber: @LukasTonne
Confirmed. This appears to be an invalid ASCII glyph table freeing.
Added subscriber: @VukGardasevic
I can confirm this issue too.
Win 7 64 bit, AMD X3 455, R7 360, Blender build
411836d
Added subscriber: @Sergey
Is it still an issue with latest builds from buildbot? Can see fix from Campbell at
6a8a679
.Added subscriber: @mont29
Changed status from 'Open' to: 'Resolved'
More than a week without reply. Considering this as resolved for now.
Added subscriber: @nantille
I have the same recurring issue on Blender 2.78c build
e92f235
on MacOSX 10.12.5 (Intel i7 cores).Using the above .blend file, zooming out and in the node editor crashes Blender with the following message:
blender(39268,0x10966b3c0) malloc: error for object 0x11300fa00: incorrect checksum for freed object - object was probably modified after being freed. set a breakpoint in malloc_error_break to debug
Abort trap: 6
One positive thing though is that I tested the same scene with the latest Blender 2.8 build and it doesn't crash, not matter how much I zoom in and out.
So if nothing is done for this 2.78c build, at least there will be a fix in version 2.8.