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Crahes with branch GSoC 2016: Added PBVH based vertex and weight painting to Blender.
Closed, ResolvedPublic


System Information win 7 gtx 550ti
Operating system and graphics card

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen) 4c32bcc
Worked: (optional)

From time to time, i m testing the PBVH branch, there is actually 2 crashes that i found :

  • First crash:
    • With the default cube add a image texture in vertex paint mode, and then paint onto the object Blender crashes.
  • Second crash:
    • Add a multires. on the default cube, one subdivision is just enough. And go to vertex paint mode paint, Blender crashes.

      I believe there is no need of .blend file since those bugs are pretty easy to reproduce. But you think i must upload those file then i will do so.



Event Timeline

Bastien Montagne (mont29) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.Nov 30 2016, 5:20 PM

Can’t confirm the first point with image texture, but second one crashes indeed with multires :/

@Nathan V. Morrical (nathanvollmer) can you check this one by any chance?

Let me ask for help from other artists.

This bug should be resolved in the latest commit.