Fireflies with Glossy Multiscatter GGX #50234

Closed
opened 2016-12-12 18:12:18 +01:00 by Manuel Albert · 8 comments

System Information
Windows 10 and GTX980m

Blender Version
Broken: (example: 2.78 62a6ed9)

Fireflies with Glossy Multiscatter GGX

MultiscatterGGX.blend
1 Open the blenderfile
2 Render the file

Recently I noticed fireflies in my renders and wasn't sure where they came from as I used fairly high sample count (2048spp up to 8192spp), MIS, Filter Glossy 0.2 and had caustics turned off. I found that it's comming from high roughness values and glossy multiscatter ggx option. The fireflies do not appear with 'standard' GGX.
I am not sure if this is expected behavoir and hope it's a valid bugreport. When looking for informations I only found that multiscatter GGX tends to be noisier but nothing about fireflies.
mggx.png

**System Information** Windows 10 and GTX980m **Blender Version** Broken: (example: 2.78 62a6ed9) **Fireflies with Glossy Multiscatter GGX** [MultiscatterGGX.blend](https://archive.blender.org/developer/F417095/MultiscatterGGX.blend) 1 Open the blenderfile 2 Render the file Recently I noticed fireflies in my renders and wasn't sure where they came from as I used fairly high sample count (2048spp up to 8192spp), MIS, Filter Glossy 0.2 and had caustics turned off. I found that it's comming from high roughness values and glossy multiscatter ggx option. The fireflies do not appear with 'standard' GGX. I am not sure if this is expected behavoir and hope it's a valid bugreport. When looking for informations I only found that multiscatter GGX tends to be noisier but nothing about fireflies. ![mggx.png](https://archive.blender.org/developer/F417096/mggx.png)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @ManuelAlbert

Added subscriber: @ManuelAlbert

Added subscriber: @Sergey

Added subscriber: @Sergey
Lukas Stockner was assigned by Sergey Sharybin 2016-12-13 12:44:08 +01:00

The code here is barely readable. Assigning to Lukas.

The code here is barely readable. Assigning to Lukas.
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Sorry for ignoring this report for so long...
These fireflies aren't really a bug, it's just a shortcoming of the stochastic evaluation used by the MultiGGX model.

It should be possible to get rid of them by implementing MIS-weighted bidirectional walks as described here which should be rather easy with the current code afaics, but that's a ToDo, not really a bug.

So, I'll close this for now, but I'll look into implementing the improved random walks.

Sorry for ignoring this report for so long... These fireflies aren't really a bug, it's just a shortcoming of the stochastic evaluation used by the MultiGGX model. It should be possible to get rid of them by implementing MIS-weighted bidirectional walks [as described here ](https://drive.google.com/open?id=0BzvWIdpUpRx_U0c0bWxVWUUwbTA) which should be rather easy with the current code afaics, but that's a ToDo, not really a bug. So, I'll close this for now, but I'll look into implementing the improved random walks.

Added subscriber: @MohamedSakr

Added subscriber: @MohamedSakr

Hey @LukasStockner , any idea when this one will get resolved?

Hey @LukasStockner , any idea when this one will get resolved?
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#50234
No description provided.