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Flip names working just on one side
Closed, ResolvedPublic


System Information
Windows 10

Blender Version
Broken: all versions (2.49b - 2.78a)

Short description of error
Flipping names .L with .R creates a .R.001 name

Exact steps for others to reproduce the error
The bones in the file are named Bone.R and Bone.L
Select them in edit mode, press W > Flip Names
Instead of just switching sides, the new bone names are Bone.L and Bone.R.001

Event Timeline

What is happening is that each bone needs a unique name at all times. The "Flip Names" operator works one bone at a time, which in your case generates a conflict during the renaming.


For me, this is not a bug, as explained by Dalai

If you really want to switch your L and R side, delete 1 side of your Rig, use "W > Flip Name" operator, and then use "W > Symmetrize" operator. This should work.

Bastien Montagne (mont29) lowered the priority of this task from 90 to Normal.Jan 13 2017, 4:59 PM