Context lost when purging orphan data in script #50404

Closed
opened 2017-01-09 18:09:13 +01:00 by Henrik Berglund · 5 comments

System Information
Win 8.1 64bit

Blender Version
Broken: 2.78a

Short description of error
It seems like the context information is lost after using bpy.ops.outliner.orphans_purge(). Changing the context in a script after this line results in an attribute error. I'm purging orphan data to keep Blender RAM usage from going crazy when repeatedly using my export script that uses scripts which enable shape key export with mirror modifiers.

It is not a huge issue (only need to switch back to the text editor from the outliner) but since it is a script I would like it to work cleanly.

Exact steps for others to reproduce the error
Put the following in a text editor and run the script:

import bpy
bpy.context.area.type = 'OUTLINER'
bpy.context.space_data.display_mode = 'ORPHAN_DATA'
bpy.ops.outliner.orphans_purge()
bpy.context.area.type = 'TEXT_EDITOR'

You will get an error: "AttributeError: 'NoneType' object has no attribute 'type'.

**System Information** Win 8.1 64bit **Blender Version** Broken: 2.78a **Short description of error** It seems like the context information is lost after using bpy.ops.outliner.orphans_purge(). Changing the context in a script after this line results in an attribute error. I'm purging orphan data to keep Blender RAM usage from going crazy when repeatedly using my export script that uses scripts which enable shape key export with mirror modifiers. It is not a huge issue (only need to switch back to the text editor from the outliner) but since it is a script I would like it to work cleanly. **Exact steps for others to reproduce the error** Put the following in a text editor and run the script: import bpy bpy.context.area.type = 'OUTLINER' bpy.context.space_data.display_mode = 'ORPHAN_DATA' bpy.ops.outliner.orphans_purge() bpy.context.area.type = 'TEXT_EDITOR' You will get an error: "AttributeError: 'NoneType' object has no attribute 'type'.
Author
Member

Changed status to: 'Open'

Changed status to: 'Open'
Author
Member

Added subscriber: @cyaoeu

Added subscriber: @cyaoeu
Member

Added subscribers: @mont29, @JoshuaLeung

Added subscribers: @mont29, @JoshuaLeung
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Joshua Leung self-assigned this 2017-01-09 23:48:26 +01:00
Member

The purge orphan data operator works by saving and reloading the file. That in turn triggers the current context to be destroyed, and a fresh one to be created.

Due to the way that Blender currently works, there isn't really any alternative implementation. Perhaps after @mont29's asset management work there might be other things we can do, but until then, it's best to not use this operator in a script as the last step.

The purge orphan data operator works by saving and reloading the file. That in turn triggers the current context to be destroyed, and a fresh one to be created. Due to the way that Blender currently works, there isn't really any alternative implementation. Perhaps after @mont29's asset management work there might be other things we can do, but until then, it's best to not use this operator in a script as the last step.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#50404
No description provided.