Blender crash when switching to Material mode on Windows 8 #50414
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#50414
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
OS: Windows 8 (64bit)
CPU: Intel Core i5-3230M CPU 2.6-GHz
RAM: 4GB
GPU: Intel HD Graphics 4000
Blender Version
Broken: v2.78a
Short Description
Blender crashes every time when I switch from Object mode to Material mode, sometimes it also crashes when changing to Texture mode.
Exact steps to reproduce the error
Changed status to: 'Open'
Added subscriber: @imnotamanda
Added subscriber: @mont29
Most likely a GPU/driver issue, please:
--factory-startup
commandline option) (this will ensure whether this is a userpref or addon issue or not).-d
option and attach as text file here any error printed out in the console (do not paste it directly in comment).Added subscriber: @kevindietrich
Changed status from 'Open' to: 'Archived'
No response in more than a week --> archiving.
Added subscriber: @Ryan5307
Changed status from 'Archived' to: 'Open'
Hi there, I have the exact same issue, running on Blender 2.68c, my computer specs are:
OS: Windows 10 Home Single Language (64bit)
CPU: Intel Core i5-3210M CPU 2.5-GHz
RAM: 8GB
GPU: Intel HD Graphics 4000 and Nvidia GeForce GT 650M
According to my computer, my OS and Display Drivers are up to date, I even downloaded the latest display driver from Nvidia for my GPU. The problem still persists, however after placing the opengl32.dll file next to blender.exe it finally works but its really really slow, so I take it as a confirmation of a driver issue? How may I know which driver should I update or how to enable blender to run smooth again? I'm very new in this community by the way, so please forgive me if I'm posting this at the wrong place. thanks =)
Added subscriber: @LazyDodo
Changed status from 'Open' to: 'Archived'
Given replacing opengl32 fixes your issues It's without a doubt your video drivers. So you'll have to work this out with intel/nvidia there's nothing we can do on our end.