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Crash with texture node
Closed, InvalidPublic


System Information
Kde Neon (Ubuntu 16.04)
Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)

Blender Version
Broken: 2.78
Worked: 2.77

Short description of error
Compositor texture node make Blender crash when the node is created.

Exact steps for others to reproduce the error
Simply create a "Texture" node in the compositor node tree make Blender crash on the last stable 2.78 version of Blender. If was working fine on the 2.77.

The console give me that message:
Writing: /tmp/blender.crash.txt


Blender 2.78 (sub 0), Commit date: 2016-10-24 12:20, Hash e8299c8

bpy.context.scene.use_nodes = True # Property
bpy.ops.node.add_search(use_transform=True, node_item='6') # Operator


/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(BLI_system_backtrace+0x1d) [0x1b631ad]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender() [0x11bbcfe]
/lib/x86_64-linux-gnu/ [0x7f3cc3d5f4b0]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN20TextureBaseOperation19executePixelSampledEPfff12PixelSampler+0x74) [0x17d1994]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN16PreviewOperation13executeRegionEP4rctij+0xee) [0x17d54ce]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN9CPUDevice7executeEP11WorkPackage+0x37) [0x17b1dd7]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN13WorkScheduler18thread_execute_cpuEPv+0x2d) [0x17b0d8d]
/lib/x86_64-linux-gnu/ [0x7f3cc533b6ba]
/lib/x86_64-linux-gnu/ [0x7f3cc3e3082d]



Event Timeline

LazyDodo (LazyDodo) closed this task as Invalid.Jan 15 2017, 1:57 AM
LazyDodo (LazyDodo) claimed this task.

Good news! This issue is already fixed! If you want the fix head over to and grab a nightly, otherwise this will be fix in the next official version!