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Crash with texture node
Closed, InvalidPublic


System Information
Kde Neon (Ubuntu 16.04)
Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09)

Blender Version
Broken: 2.78
Worked: 2.77

Short description of error
Compositor texture node make Blender crash when the node is created.

Exact steps for others to reproduce the error
Simply create a "Texture" node in the compositor node tree make Blender crash on the last stable 2.78 version of Blender. If was working fine on the 2.77.

The console give me that message:
Writing: /tmp/blender.crash.txt


Blender 2.78 (sub 0), Commit date: 2016-10-24 12:20, Hash e8299c8

bpy.context.scene.use_nodes = True # Property
bpy.ops.node.add_search(use_transform=True, node_item='6') # Operator


/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(BLI_system_backtrace+0x1d) [0x1b631ad]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender() [0x11bbcfe]
/lib/x86_64-linux-gnu/ [0x7f3cc3d5f4b0]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN20TextureBaseOperation19executePixelSampledEPfff12PixelSampler+0x74) [0x17d1994]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN16PreviewOperation13executeRegionEP4rctij+0xee) [0x17d54ce]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN9CPUDevice7executeEP11WorkPackage+0x37) [0x17b1dd7]
/home/vincent/Programs/blender-2.78a-linux-glibc211-x86_64/blender(_ZN13WorkScheduler18thread_execute_cpuEPv+0x2d) [0x17b0d8d]
/lib/x86_64-linux-gnu/ [0x7f3cc533b6ba]
/lib/x86_64-linux-gnu/ [0x7f3cc3e3082d]



Event Timeline

LazyDodo (LazyDodo) closed this task as Invalid.
LazyDodo (LazyDodo) claimed this task.

Good news! This issue is already fixed! If you want the fix head over to and grab a nightly, otherwise this will be fix in the next official version!