FBX Addon Can't import Mixamo file correctly #50459

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opened 2017-01-18 06:22:07 +01:00 by FangZhou · 5 comments

System Information
Windows 7 Ultimate x64, CPU I3 3220, Graphics card , GTX 650Ti

Blender Version
Broken: 2.78a e8299c8

Short description of error
I download FBX format file from www.mixamo.com, and import to blender.
but the amature bone missed direction, they all towards up.

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Reload-Swat-common.zip

Mixamo-FBX-Bug.blend

**System Information** Windows 7 Ultimate x64, CPU I3 3220, Graphics card , GTX 650Ti **Blender Version** Broken: 2.78a e8299c8 **Short description of error** I download FBX format file from www.mixamo.com, and import to blender. but the amature bone missed direction, they all towards up. **Exact steps for others to reproduce the error** Based on a (as simple as possible) attached .blend file with minimum amount of steps [Reload-Swat-common.zip](https://archive.blender.org/developer/F435708/Reload-Swat-common.zip) [Mixamo-FBX-Bug.blend](https://archive.blender.org/developer/F435715/Mixamo-FBX-Bug.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @zfsword

Added subscriber: @zfsword

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2017-01-18 09:04:18 +01:00

Some apps do not have the concept of bones (with a length and orientation), they only have joints (which are points with orientation). That’s precisely why you'll find, in importer’s settings, Armatures section, the options Force Connect Children and Automatic Bone Orientation.

Please seek user support on user forums like blenderartists.org or blender.stackexchange.com.

Some apps do not have the concept of bones (with a length and orientation), they only have joints (which are points with orientation). That’s precisely why you'll find, in importer’s settings, `Armatures` section, the options `Force Connect Children` and `Automatic Bone Orientation`. Please seek user support on user forums like [blenderartists.org](http:*blenderartists.org/) or [blender.stackexchange.com](http:*blender.stackexchange.com/).
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Reference: blender/blender-addons#50459
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