Rigify (Pitchipoy) : Leg rotation on metarig is not taken into account when generate rig #50502

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opened 2017-01-22 21:59:51 +01:00 by Julien Duroure · 3 comments
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System Information
all

Blender Version
2.78

Short description of error
Rigify (Pitchipoy) : Leg rotation on metarig is not taken into account when generate rig

Exact steps for others to reproduce the error
On meta-rig, when leg is not aligned to world axis (on leg L for example on attached file) , when you generate rig, leg rotation is not taken into account at all. Animation bones on foot are not aligned with DEF bones.

Don't hesitate to contact me if you need more information

rigify_pitchipoy_leg_not_aligned.blend

**System Information** all **Blender Version** 2.78 **Short description of error** Rigify (Pitchipoy) : Leg rotation on metarig is not taken into account when generate rig **Exact steps for others to reproduce the error** On meta-rig, when leg is not aligned to world axis (on leg L for example on attached file) , when you generate rig, leg rotation is not taken into account at all. Animation bones on foot are not aligned with DEF bones. Don't hesitate to contact me if you need more information [rigify_pitchipoy_leg_not_aligned.blend](https://archive.blender.org/developer/F438498/rigify_pitchipoy_leg_not_aligned.blend)
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @JulienDuroure

Added subscriber: @JulienDuroure
Ivan Cappiello was assigned by Julien Duroure 2017-01-23 11:03:04 +01:00
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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Reference: blender/blender-addons#50502
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