Windows 10 and Nvidia
Broken: (2.78 0330741 see splash screen)
Short description of error
When running bpy.ops.render.opengl(animation=True) in a console for a multi-frame playblast if the frame number is stamped the metadata is incorrectly
Exact steps for others to reproduce the error
- open file playblast_test.blend
- open up a console and run bpy.ops.render.opengl(animation=True)
- look at the metadata for the pngs and you will notice that the first image should say Frame 1 but it shows Frame 2, while the second image will be Frame 2.
- if you change the start frame at point n and the end frame at m, you will notice the frame number in the meta data goes from n+1 -> m, in other words its off by one error.
When I test it with 2.78a the metadata is fine but if I test it with the latest master version it is not working. One caveat is if you go to Render->OpenGL Rendering Animation it works fine, just when you run that command on its own. Thanks!