Short description of error
Animation of tiled Images don't work if the Image is first assigned to an Texture Slot.
Exact steps for others to reproduce the error
- Assign the Image to a Texture Slot first, THEN set the Animation Properties and Tiles in UV Editor. Hit Play ... the Animation don't go. Also the Tiles wil not shown correctly in Viewport.
- Set the Animation and Tiles Settings first, THEN assign the Image to a Texture Slot. Now it works in Game.
This may confuse many new Blender User. Because some older Tutorials out there will not work this Way.
Thanks for helping.
Best Regards, Doc