Crash when moving camera #50619

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opened 2017-02-08 11:15:28 +01:00 by Tomas Andrle · 8 comments

Mac crash report is attached, hopefuly it will contain some useful info. I was editing a simple blend file, had a 3D view open and a render preview on the right, I think at the moment of the crash I was changing offset of a camera path to try how it moved.

blender crash

Mac crash report is attached, hopefuly it will contain some useful info. I was editing a simple blend file, had a 3D view open and a render preview on the right, I think at the moment of the crash I was changing offset of a camera path to try how it moved. [blender crash](https://archive.blender.org/developer/F454143/blender_crash)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @tomovo

Added subscriber: @tomovo
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Added subscriber: @TheOnlyJoey

Added subscriber: @TheOnlyJoey
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Thanks for the report.

You are currently not giving sufficient information though, we have a template setup when creating a bug report, we require all that information.
This is System Specifications, Operating System, Which versions of Blender are broken, Which versions of Blender work, A general description and A blend file to reproduce the bug.

If the bug is not reproducible with a Blend file or a reproducible case, we are not able to fix it.

Thanks for the report. You are currently not giving sufficient information though, we have a template setup when creating a bug report, we require all that information. This is System Specifications, Operating System, Which versions of Blender are broken, Which versions of Blender work, A general description and A blend file to reproduce the bug. If the bug is not reproducible with a Blend file or a reproducible case, we are not able to fix it.
Author

Thanks. I am not able to reproduce the crash. However, the attached crash report contains a lot of the information you mentioned, along with a stack trace which shows where in Blender code the crash happened (I believe that one can even get the exact line number from there, with litttle effort). Perhaps something can be deduced from that.

Thanks. I am not able to reproduce the crash. However, the attached crash report contains a lot of the information you mentioned, along with a stack trace which shows where in Blender code the crash happened (I believe that one can even get the exact line number from there, with litttle effort). Perhaps something can be deduced from that.

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2017-02-17 11:18:25 +01:00

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided.

Note that a backtrace in itself is very rarely enough to understand and fix a bug, we have to be able to reproduce the problem to investigate it.

More than a week without reply. Due to the policy of the tracker archiving for until required info/data are provided. Note that a backtrace in itself is very rarely enough to understand and fix a bug, we have to be able to reproduce the problem to investigate it.
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Reference: blender/blender#50619
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