3ds import - rotated elements
Open, ConfirmedPublic


System Information
Windows, ATI HD7750

Blender Version
2.78a, 2.79

Short description of error
Some models imported from 3ds have rotated elements. One of them can be downloaded from link below. I've attached screenshot what it should look like when imported correctly (not blender).

Exact steps for others to reproduce the error
Please import

...and compare with this screenshot:


Joey Ferwerda (TheOnlyJoey) triaged this task as Confirmed priority.Feb 9 2017, 4:07 PM

Can confirm, used 2 different applications which can open 3ds and Blender seems to struggle with this particular asset.

Philipp Oeser (lichtwerk) lowered the priority of this task from Confirmed to Incomplete.Wed, Jan 24, 5:17 PM

@Alex P (eneen) : Sorry for the longstanding inactivity here. However, to have another look at this we would need the particular 3ds file to reproduce the issue.
That link in the task description is dead unfortunately...

Marking as incomplete for now.

@Alex P (eneen): thx, but I cant find a 1_2.3DS in that zip.

I guess we are talking about BL.1.L.3DS?

This is one screenshot is of, but other files seem to have same issue.

OK, I think that one file is enough to reproduce

This file contains chunks that place objects which we currently don't support, which could be the cause of the problem - see a dump:

the diff to create the dump .

Since there are keyframes, its possible some of the object placement uses animation keyframes which are currently ignored.

Suspect this is a TODO and not a bug.