cycles bake artifacts with transparent textures and no color option
Open, Needs TriagePublic


System Information
Operating system and graphics card
Windows7, Nvidia GTX 1060

Blender Version
Broken: 2.78a e8299c8
Worked: (optional)

Short description of error

trying to bake mixed shader with transparency with no color option generates too bright area.
non-100% transparency mixing or not transparent materials never generate these issues.
I use these techique for texturing, as seen in the file.

Exact steps for others to reproduce the error
example file: baked_result_too_bright.blend

open the file, DON'T change selection, hit bake.
for illustration attaching screenshots from this file



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