Rotation in Maya presets broken
Open, Needs TriagePublic


Windows 7

Blender 2.78c

Using Maya presets, one cannot rotate an object other than in the z-axis. I've removed the "Constraint Axis" of "Z" in the "Tool Shelf" and it simply re-checks itself on, keeping the restriction/constraint. I have also changed the "Transformation Orientation" and does not help. And yes, I have already searched the internet by watching videos and looking up answers in forums, including,, and,, and no one has the answer though people have asked the same question and have run into the same exact problem.

Create default cube, press "E" to bring up rotation manipulator, attempt to rotate by grabbing "Y" (green) or "X" (red) line on manipulator, right-click drag on viewport, cube only rotates in z-axis.

Thanks for your time,



Could you provide more detailed information? I could not reproduce this bug here :\
I'm using windows 10

I'd be happy to provide you with any information I can. Did you change the presets to those of Maya? File > User Preferences > Input > Presets: > Maya, in both locations? Or simply changing the "Interaction" to "Maya" in the welcome pop-up window when one first opens Blender? The shortcut of pressing "w" to bring up the translation manipulator and the ability to move it around by moving the arrows in any axis works fine, but doing the same thing for rotation by pressing the shortcut "r" and trying to move the manipulator does not work. Hope this helps.

Yes, I did everything to reproduce the bug (I guess):

Would the slight differences of your version of Blender to mine make a difference? I see that yours is v2.78.4, but mine is v2.78c. I also don't have "Blender 2012 Expert" in my welcome window under "Interaction." Would being on a laptop be a problem? I am using a 3-button mouse. I have also attached my key configuration.

I have tested the keysConfiguration that you have sent, and it is working correctly as well.
Try changing the selection settings in the system tab of the user preferences. See if something changes.

(I also tested older versions here)

I changed the selection settings, but it didn't help. The translate and scale work fine, but rotate is still constrained to the z-axis. Even if I uncheck the constraint in the Tool Shelf, the constraint turns back on after I attempt to rotate it. Thanks for the help.