NVIDIA GEFORCE GT 630M 1GB
Using Maya presets, one cannot rotate an object other than in the z-axis. I've removed the "Constraint Axis" of "Z" in the "Tool Shelf" and it simply re-checks itself on, keeping the restriction/constraint. I have also changed the "Transformation Orientation" and does not help. And yes, I have already searched the internet by watching videos and looking up answers in forums, including blendswap.com, blenderartists.org, and, blender.stackexchange.com, and no one has the answer though people have asked the same question and have run into the same exact problem.
Create default cube, press "E" to bring up rotation manipulator, attempt to rotate by grabbing "Y" (green) or "X" (red) line on manipulator, right-click drag on viewport, cube only rotates in z-axis.
Thanks for your time,