Windows 7 and 10
Short description of error
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Create a new texture in the texture tab. Make the type noise. Open the compositor, add a Texture node, select the noise texture, connect Texture node to a scale node and the scale node to a viewer node. Adjusting the X and Y values have no effect on the texture. Other texture types(distorted noise, marble, etc) can be scaled along X, but not Y.