texture coordinate issue #51125

Closed
opened 2017-04-04 21:40:35 +02:00 by daniel · 5 comments

System Information
win7 x64

Blender Version
Broken: (example: 2.78.4 96868a3)
Worked: (optional)

Short description of error
As I know the node texture coordinate -generated mode- should give the same mapping on different objects and object mode should give mapping according to objects' dimension- in result variety mapping . In this case it is inverted and not as expected

Exact steps for others to reproduce the error

  1. open attached file{F534391}
  2. windows should be in compositing layout
  3. shift z to render view mode to see the issue
  4. first row has generated tex coordinate, the second one has object tex coordinate
  5. and when you change settings in mapping node it does not reflect in mapping settings in properties editor
**System Information** win7 x64 **Blender Version** Broken: (example: 2.78.4 96868a3) Worked: (optional) **Short description of error** As I know the node texture coordinate -generated mode- should give the same mapping on different objects and object mode should give mapping according to objects' dimension- in result variety mapping . In this case it is inverted and not as expected **Exact steps for others to reproduce the error** 1. open attached file{[F534391](https://archive.blender.org/developer/F534391/tex_mapping_bug_.blend)} 2. windows should be in compositing layout 3. shift z to render view mode to see the issue 4. first row has generated tex coordinate, the second one has object tex coordinate 5. and when you change settings in mapping node it does not reflect in mapping settings in properties editor
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @midan-3

Added subscriber: @midan-3

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Germano Cavalcante self-assigned this 2017-04-05 19:50:03 +02:00

Apparently you mentioned two different issues:
About the First:

About the Second:

  • Texture mapping and Node mapping are independent. This allows you to change the mapping by material or by texture.

So it's not a Bug actually.

Apparently you mentioned two different issues: **About the First:** - The outputs `generated` and `object` are operating according to the manual: https://docs.blender.org/manual/en/dev/render/cycles/nodes/types/input/texture_coordinate.html **About the Second:** - Texture mapping and Node mapping are independent. This allows you to change the mapping by material or by texture. So it's not a Bug actually.
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Reference: blender/blender#51125
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