I'm testing the new 2.8 version dowloaded today.
I installed it in 2 different computers.
I report some bugs:
Operating system and graphics card: WINDOWS 8.1 with no. 2 GTX770 (4GB RAM) and iMAC 21"
Broken: (example: 2.69.7 4b206af, see splash screen) ù
Short description of error
a) In all version using Cycles it is not possible to render objects. The result is a transparent background. No object can be rendered.
b) If you add a new material the preview is black.
c) in MAC version (3) the nodes in Node Editor have some graphic problem: the text are out of the frame!!!!
d) in MAC version Clay and Eevee rendering engines crashes when selected.
e) In Windows versions using CLAY rendering engine, the MATCAP configuration are not rendered neither in OpenGL
f) Eevee rendering engine shows a black view and black objects and can't render any image.
g) Can't understand what is the "Collection" tab in the Property Editor. Using Cycles, there is just a penel (Object Mode Settings) with "Wire" and "Backface Culling", witch don't affect any change. In Clay, the MATCAP panel affect the 3D view but not the renders.
I followed the Pablo Vazqez Video. About this, I'd like to understand also:
a) The U.I. will remail the same? I saw online a mokup...
b) Pablo told about improvements, as "Override" and "Depsgraph". What about?
c) How to find information and documentation about the use of Eevee and Clay?
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
I suggest you to don't change too much the UI. This can be a real trauma for many people.
Thank you so much.