boolean modifier: union and difference are confused #51234
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Reference: blender/blender#51234
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System Information
Linux 4.6.0-1-amd64 / Radeon R9-280
Blender Version
2.78.a (Debian package)
Short description of error
Using the boolean modifier with "Carve" solver ("BMesh" doesn't seem to work at all),
the values of "union" and "difference" seem to be interchanged. If you want one,
you have to select the other.
Exact steps for others to reproduce the error
Create two intersecting objects.
Select one; turn off viewport visibility for the other.
Add boolean modifier for first object, with "Carve" solver, referencing other invisible object.
Now try boolean operations "union" and "difference";
it will be apparent that their values are confused.
I'm not sure about "intersect".
Unfortunately, the attached file does not succeed in reproducing the problem.
But it happened several times; it must somehow be path dependent.
However, if you change the boolean solver on the cylinder to "BMesh",
you will see what I mean about it not working, except for "union".
boolean.blend
Changed status to: 'Open'
Added subscriber: @ian_bruce
Added subscriber: @Blendify
Possible this is the same as #51074? @ian_bruce can you confirm that your issue is the same described in that task?
quoting from there:
That is exactly what I observed, although I think I was using the "Carve" solver.
I just tried the test program from that bug, and it does exactly what he says, on my system,
although my test case does not.
I saw that as well, originally, and also with his test case. The result is a non-manifold;
you can see inside the object, because faces have not been added to patch the hole.
also with his test case, the "Carve" solver is confused:
intersect --> difference
difference --> intersect
union --> cube - bishop
I recommend turning off viewport visibility for "Cube", so you can see what's going on.
That test case is absolutely gold; forget about the one I supplied.
That one demonstrates everything.
Closed as duplicate of #51074