Archipack #51298

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opened 2017-04-23 14:50:24 +02:00 by stephen leger · 11 comments
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Archipack for blender

Strong arch parametric objects

windows
doors
stairs
walls

2d polygon detection (require shapely)

dev repo :
https://github.com/s-leger/blenderPolygons/

Note : as the project is envolving fast, so i don't link any file here.

Archipack for blender Strong arch parametric objects windows doors stairs walls 2d polygon detection (require shapely) dev repo : https://github.com/s-leger/blenderPolygons/ Note : as the project is envolving fast, so i don't link any file here.
Brendon Murphy was assigned by stephen leger 2017-04-23 14:50:24 +02:00
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @StephenLeger

Added subscriber: @StephenLeger
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hi, thanks for submitting, this is a good addon to develop in contrib with a view towards Blender 2.8

hi, thanks for submitting, this is a good addon to develop in contrib with a view towards Blender 2.8
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Pushed :

[FEATURE] Cad drawing like on-screen gl manipulators

bump version to 1.1.1

Pushed : [FEATURE] Cad drawing like on-screen gl manipulators bump version to 1.1.1
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Pushed:

[FEATURE] Wall cad like manipulators, automatic window and door alignment.
[BUGFIX] Crash when loosing reference to manipulators stack

bump version to 1.1.2

Pushed: [FEATURE] Wall cad like manipulators, automatic window and door alignment. [BUGFIX] Crash when loosing reference to manipulators stack bump version to 1.1.2
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Hi,
Released a pep8 compilant code under github.
Should be ready for 1st commit here,
Could you please do 1st commit into contrib ?

I left for vacation the next 3 weeks, so will be less connected until there.

Thank you !

Hi, Released a pep8 compilant code under github. Should be ready for 1st commit here, Could you please do 1st commit into contrib ? I left for vacation the next 3 weeks, so will be less connected until there. Thank you !
Member

hi, this is ready to land in contrib, thanks, please use the task number in the commit message for reference.
Thanks. Really impressive work.

hi, this is ready to land in contrib, thanks, please use the task number in the commit message for reference. Thanks. Really impressive work.
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Hi,
pushed first commit: Archipack task:#51298

Was not that easy to push as i mess a bit with repo setup here, so i was stuck with a right error.

Right now on the pipe is the snap feature (allready in good shape)
Still some issues to solve where i do loose some variables, mostly due to other parts of code keeping references so some survive where other ones are dying.

Tank to the blender community to make this possible !

Hi, pushed first commit: Archipack task:#51298 Was not that easy to push as i mess a bit with repo setup here, so i was stuck with a right error. Right now on the pipe is the snap feature (allready in good shape) Still some issues to solve where i do loose some variables, mostly due to other parts of code keeping references so some survive where other ones are dying. Tank to the blender community to make this possible !
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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committed to contrib, closing as resolved

committed to contrib, closing as resolved
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Pushed 1.2 into github repo, waiting full stabilisation (fences) and np_station update to commit here.

Pushed 1.2 into github repo, waiting full stabilisation (fences) and np_station update to commit here.
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Reference: blender/blender-addons#51298
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