Windows 10 x64
Renderer: GeForce GTX 860M/PCIe/SSE2
Broken: 2.78.5 9f044cb
Worked: 2.78c release
Short description of error
Using Individual Origins and Translate tool (with Transform Orientation set to Normal) moves each vertex along it's normal.
When it should treat isolated selections as individual islands.
Exact steps for others to reproduce the error
- Open attached blend file:
- Use Translate manipulator (or press G then hit Z twice to enter "normal" mode).
- In result you should see how each vertex moves along it's normal.