Changing physics type on dynamic object to character physics crashes game engine
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Description

System Information
Windows 10 Home, GeForce GTX 1080

Blender Version
2.78 (sub 0), branch: master, commit date: 2017-02-24 14:33, hash: e92f235283, type:
build date: Fri 02/24/2017, 05:00 PM

Changing the physics type on Player1_body (see .blend file) from Dynamic to Character crashed the game engine when played and completely shut down Blender.

Details

Type
Bug