Windows 10 x64
Renderer: GeForce GTX 860M/PCIe/SSE2
Broken: 2.78.5 9f044cb
Short description of error
In API documentation it says that use_keep_orig argument of extrude_face_region bmesh operator should "keep original geometry". I. e. it should keep or remove original faces from which extrude has been made.
But it seems that it doesn't do anything.
Exact steps for others to reproduce the error
- Open attached blend file:
- Use Run Script in text editor with use_keep_orig argument set to False
- Undo and repeat with use_keep_orig argument set to True
- You should see that the original face is kept in both cases