Blender 2.78 crashes when Open Shading Language is turned on #51854

Closed
opened 2017-06-20 16:44:04 +02:00 by Tom · 8 comments

System Information
Operating system and graphics card
Windows 8 64 bit, MSI GT70 (Nvidia GeForce GTX 875MX / 4GB GDDR5)

Blender Version
2.78c e92f235283

I'm trying to load a background environment texture and also an OSL script to generate the background. First I load the environment texture, then I select "Open Shading Language" and it crashes.

Steps:
1 Start Blender 2.78
2 Change to Cycles Render
3 In World, select Choose Nodes, which switches to Background
4 Click Color, then Environment Texture
5 Load my texture
6 Change my object view to Cycle Rendered
7 Go to Render panel, select Open Shading Language button

Image goes to checker boarded background. I can't unselect Open Shading Language button. I can't change view modes to wireframe. Blender stops responding.

**System Information** Operating system and graphics card Windows 8 64 bit, MSI GT70 (Nvidia GeForce GTX 875MX / 4GB GDDR5) **Blender Version** 2.78c e92f235283 I'm trying to load a background environment texture and also an OSL script to generate the background. First I load the environment texture, then I select "Open Shading Language" and it crashes. Steps: 1 Start Blender 2.78 2 Change to Cycles Render 3 In World, select Choose Nodes, which switches to Background 4 Click Color, then Environment Texture 5 Load my texture 6 Change my object view to Cycle Rendered 7 Go to Render panel, select Open Shading Language button Image goes to checker boarded background. I can't unselect Open Shading Language button. I can't change view modes to wireframe. Blender stops responding.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @quarkburger

Added subscriber: @quarkburger
Member

Added subscriber: @LazyDodo

Added subscriber: @LazyDodo
Member

I've noticed loading environment textures is incredibly slow with osl enabled, but it doesn't crash, just sits there for a while but eventually it'll get it together and starts rendering...

I've noticed loading environment textures is incredibly slow with osl enabled, but it doesn't crash, just sits there for a while but eventually it'll get it together and starts rendering...

Added subscriber: @mont29

Added subscriber: @mont29

@quarkburger Please check whether Blender keeps working (which it seems to be doing), in the task manager e.g.

Also, please try the latest build from our buildbot, there has been a lot of changes since 2.78 ;)

@quarkburger Please check whether Blender keeps working (which it seems to be doing), in the task manager e.g. Also, please try the latest build from [our buildbot](https://builder.blender.org/download), there has been a lot of changes since 2.78 ;)
Author

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Tom closed this issue 2017-06-22 05:49:50 +02:00
Tom self-assigned this 2017-06-22 05:49:50 +02:00
Author

You're right. It does take a loooong time to process environment textures with osl enabled. I tried this in the latest build of 2.78 btw. Are there plans to speed this up?

Thanks
Tom

You're right. It does take a loooong time to process environment textures with osl enabled. I tried this in the latest build of 2.78 btw. Are there plans to speed this up? Thanks Tom
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Reference: blender/blender#51854
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