2.79 testbuild1 principled bsdf looks weird in material viewport mode + ortho perspective #51862

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opened 2017-06-21 21:17:40 +02:00 by Sil · 8 comments

The material viewport mode appears to be opposed to displaying the new principled shader properly under many conditions -- so far I've had meshes turn borderline black (still with their texture but incredibly dark), or having a badly tuned 'internal toon shader' look to them in ortho camera view, when using material viewport mode and materials based on the new Principled shader. It looks very good in rendered view-mode, but I dislike having to be in rendered view at all times as having to re-render everything for every minor change is incredibly annoying.

The material viewport mode appears to be opposed to displaying the new principled shader properly under many conditions -- so far I've had meshes turn borderline black (still with their texture but incredibly dark), or having a badly tuned 'internal toon shader' look to them in ortho camera view, when using material viewport mode and materials based on the new Principled shader. It looks very good in rendered view-mode, but I dislike having to be in rendered view at all times as having to re-render everything for every minor change is incredibly annoying.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @Silariel

Added subscriber: @Silariel

#51864 was marked as duplicate of this issue

#51864 was marked as duplicate of this issue

This issue was referenced by 968093ec2f

This issue was referenced by 968093ec2f6def428f25437372b1cca5a27eb209

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Added subscriber: @brecht

Added subscriber: @brecht

Please create a new bug report with all the requested information, including system information and example .blend file.
https://developer.blender.org/maniphest/task/edit/form/1/

Please create a new bug report with all the requested information, including system information and example .blend file. https://developer.blender.org/maniphest/task/edit/form/1/

Added subscriber: @CoreyRichardson

Added subscriber: @CoreyRichardson
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Reference: blender/blender#51862
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