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append and link
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win 10 64
blender 2.78

the problem is append is doing the exact same thing link is supposed to be doing. Regardless which I click I get a linked object. I looked up tutorials and other resources, they all show it working just fine. I tried to ignore this, but it is a game breaker. I am importing a musket ball for a musket. In the preview it works, in the exported game it does now. My guess is it has to do with being linked, but appending only links so I have no idea what I am doing wrong.

in short, append thinks it is link.



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Brecht Van Lommel (brecht) triaged this task as Needs Information from User priority.

We need a .blend and exacts steps to reproduce this problem. Append in general is working I think, there must be something specific about the case you found. It might also be worth trying the latest daily build:

This append (lol) to me some times...
In fact, if the geometry you're appending is already linked in the .blend file , chances are that it will re-link it into the scene instead of appending...
You can try to append the musket ball in a fresh new scene and see if it's linked.

All that said I haven't used the game engine that much, these issues I had was on animations projects.

Fable Fox (fablefox) closed this task as Invalid.
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