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Transition clip/tracks multiply other active layers
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Windows 7 64-bit, GTX 770 OC

Blender 2.78.5 5c96312
I assumed this was just a weird way of how the NLA works but I suppose it won't hurt to report in case it's a bug:

While an action is active, below a transition clip, it the active values will multiply (or something, it's far too much for a regular mix blend). The offshoot only occurs for any animation data shared between the 2/3 transitioning clips and the sub-layer's clip(s).

In this example file,

the first 3 tracks are what's expected, and the other 4 (at the transition clip) are what happens that I hope is a bug.



Event Timeline

It also happens when using Auto Blend In/Out (or manually set)