Blender 2.8 - Sculpting: Mesh loses all progress on ctrl+z (dyntopo) (Eevee)
Open, NormalPublic

Description

System Information:
Xubuntu (Ubuntu) 16.04, Nvidia GTX 720

Blender Version:
2.80-8ddaa6a4e23 (64-bit)

Error:
When using dyntopo in sculpt mode, pressing ctrl+z (undo) wipes all progress from the sculpted mesh - but progress (minus the last change) returns after doing any action (ie. moving viewport angle).

Reproduce It:
Open Blender. Go to Eevee. Add mesh. Go to sculpt mode. Turn on dyntopo. Sculpt something quick - using multiple strokes. Press ctrl+z (undo). All progress should disappear. Do something (ie. move view angle). Should return. Probably also related to T52246.

Details

Type
Bug
Alex (GreenXenith) renamed this task from Blender 2.8 - Sculpting: Mesh loses progress on ctrl+z (undo) to Blender 2.8 - Sculpting: Mesh loses progress on ctrl+z (undo) (Eevee).
Alex (GreenXenith) updated the task description. (Show Details)
Alex (GreenXenith) renamed this task from Blender 2.8 - Sculpting: Mesh loses progress on ctrl+z (undo) (Eevee) to Blender 2.8 - Sculpting: Mesh loses all progress on ctrl+z (undo) (Eevee).Aug 2 2017, 8:23 PM
Alex (GreenXenith) updated the task description. (Show Details)
Alex (GreenXenith) renamed this task from Blender 2.8 - Sculpting: Mesh loses all progress on ctrl+z (undo) (Eevee) to Blender 2.8 - Sculpting: Mesh loses all progress on ctrl+z (dyntopo) (Eevee).Aug 2 2017, 8:29 PM
Alex (GreenXenith) updated the task description. (Show Details)