Not Displaying Correct Lengths / Areas #52320

Closed
opened 2017-08-09 16:54:01 +02:00 by Gabriel Barnabe · 12 comments

System Information
El Capitan V. 10.11.6
Graphics: Intel Iris Pro 1536 MB
Processor: 2.2 GHz Intel Core i7

Blender Version
Blender 2.78

Short description of error
The error occurs when scaling down an object using dimensions. Even though you'll change the x value to 1.07m, the edge will still show as 2m.

Exact steps for others to reproduce the error

  1. Create a cube
  2. Scale down
  3. Check length under edge info
  4. Shows 2m even though the object has been scaled down.
    screen1.tiff
    screen2.tiff
**System Information** El Capitan V. 10.11.6 Graphics: Intel Iris Pro 1536 MB Processor: 2.2 GHz Intel Core i7 **Blender Version** Blender 2.78 **Short description of error** The error occurs when scaling down an object using dimensions. Even though you'll change the x value to 1.07m, the edge will still show as 2m. **Exact steps for others to reproduce the error** 1) Create a cube 2) Scale down 3) Check length under edge info 4) Shows 2m even though the object has been scaled down. ![screen1.tiff](https://archive.blender.org/developer/F702357/screen1.tiff) ![screen2.tiff](https://archive.blender.org/developer/F702358/screen2.tiff)

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @BarnyBarns

Added subscriber: @BarnyBarns
Gabriel Barnabe changed title from Measureit Not Displaying Correct Lengths / Areas to MeasureIt Not Displaying Correct Lengths / Areas 2017-08-09 17:02:43 +02:00
Gabriel Barnabe changed title from MeasureIt Not Displaying Correct Lengths / Areas to Not Displaying Correct Lengths / Areas 2017-08-09 17:05:46 +02:00

Added subscriber: @ShyGuyMath

Added subscriber: @ShyGuyMath

I'd like to take a look at this! The bug happens on my end.

I'd like to take a look at this! The bug happens on my end.
cris self-assigned this 2017-08-09 18:03:23 +02:00

Added subscriber: @ArtoKitula

Added subscriber: @ArtoKitula

You need to apply scale to actually scale the mesh.

You need to apply scale to actually scale the mesh.

Hmm, thanks for the suggestion, I will try that!

Hmm, thanks for the suggestion, I will try that!

Looking into this, I don't believe it is a bug, the issue is that you are setting Transform setting to Localinstead of Global. Look at the image below if you set it to Global the edge values change:
Global_Setting_Transformation.PNG

Edge_length_cube.PNG

So, it is my personal recommendation that this is not a bug as it is behaving as it ought to when it set to Local vs Global.

Looking into this, I don't believe it is a bug, the issue is that you are setting Transform setting to **Local**instead of **Global**. Look at the image below if you set it to **Global** the edge values change: ![Global_Setting_Transformation.PNG](https://archive.blender.org/developer/F702645/Global_Setting_Transformation.PNG) ![Edge_length_cube.PNG](https://archive.blender.org/developer/F702644/Edge_length_cube.PNG) So, it is my personal recommendation that this is not a bug as it is behaving as it ought to when it set to **Local** vs **Global**.

It worked! Sorry, user error. Thanks for your help!

It worked! Sorry, user error. Thanks for your help!
Member

Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Member

looks resolved

looks resolved
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Reference: blender/blender-addons#52320
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