Weight Paint (Weight-Transfer) Does not work as documented #52347

Closed
opened 2017-08-11 03:27:25 +02:00 by robert w. calfee · 7 comments

System Information
Windows/Mac

Blender Version
Broken: 2.78c

Short description of error
Only the active vertex group is copied to the destination mesh.
The manual states "By default this tool copies all vertex groups contained in the selected objects to the target object."

Exact steps for others to reproduce the error
Selecting the source mesh, then shift-selecting the destination mesh, then selecting Weight-Paint, and then pressing Transfer Weights.
I tested this with matching empty groups on the destination, and with no groups on the destination.
It's easy to see that only the source's active group is copied.
There is no way to select multiple or all groups on the source.

**System Information** Windows/Mac **Blender Version** Broken: 2.78c **Short description of error** Only the active vertex group is copied to the destination mesh. The manual states "By default this tool copies all vertex groups contained in the selected objects to the target object." **Exact steps for others to reproduce the error** Selecting the source mesh, then shift-selecting the destination mesh, then selecting Weight-Paint, and then pressing Transfer Weights. I tested this with matching empty groups on the destination, and with no groups on the destination. It's easy to see that only the source's active group is copied. There is no way to select multiple or all groups on the source.

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @coderodent

Added subscriber: @coderodent
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Added subscriber: @Blendify

Added subscriber: @Blendify

Added subscriber: @mont29

Added subscriber: @mont29

Yep, doc would need an update, since one or two releases this tool now uses the more generic Mesh Data Transfer one, which by default only transfers active layer. Note that in the operator redo panel, you can select 'By Name' source layers, which will then transfer all existing ones in the source to the destination mesh.

Yep, doc would need an update, since one or two releases this tool now uses the more generic Mesh Data Transfer one, which by default only transfers active layer. Note that in the operator redo panel, you can select 'By Name' source layers, which will then transfer all existing ones in the source to the destination mesh.

This issue was referenced by 4361

This issue was referenced by 4361
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Aaron Carlisle self-assigned this 2018-07-31 20:05:15 +02:00
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Reference: blender/blender-manual#52347
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